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	<title>Comments on: UI&#8217;s from Movies &#8211; Quantum of Solace By MK12.</title>
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	<description>product design from a new generation of connected, enviromentally aware product designer</description>
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		<title>By: Four Rooms, 1995</title>
		<link>http://www.benarent.co.uk/bog/interface/user-interface/uis-from-movies-quantum-of-solace-by-mk12/comment-page-1/#comment-39254</link>
		<dc:creator>Four Rooms, 1995</dc:creator>
		<pubDate>Sat, 02 May 2009 22:35:19 +0000</pubDate>
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		<description>[...] directorial efforts of four new filmmakers, each of whom directs a segment of this comedy. Four Rooms. It&#039;s New Year&#039;s Eve at the Mon Signor Hotel, a former grand old Hollywood hotel, now fallen upon [...]</description>
		<content:encoded><![CDATA[<p>[...] directorial efforts of four new filmmakers, each of whom directs a segment of this comedy. Four Rooms. It&#8217;s New Year&#8217;s Eve at the Mon Signor Hotel, a former grand old Hollywood hotel, now fallen upon [...]</p>
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		<title>By: grockwel: Research Notes &#187; Blog Archive &#187; MK12: Quantum of Solace Interface</title>
		<link>http://www.benarent.co.uk/bog/interface/user-interface/uis-from-movies-quantum-of-solace-by-mk12/comment-page-1/#comment-38142</link>
		<dc:creator>grockwel: Research Notes &#187; Blog Archive &#187; MK12: Quantum of Solace Interface</dc:creator>
		<pubDate>Tue, 14 Apr 2009 22:30:40 +0000</pubDate>
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		<description>[...] Fiction from MK12. Turns out they were behind the interface for MI5 in the latest James Bond - see » UI’s from Movies - Quantum of Solace and see the response from MK12. For images from the movie see NUI Group: Quantom of Solace [...]</description>
		<content:encoded><![CDATA[<p>[...] Fiction from MK12. Turns out they were behind the interface for MI5 in the latest James Bond &#8211; see » UI’s from Movies &#8211; Quantum of Solace and see the response from MK12. For images from the movie see NUI Group: Quantom of Solace [...]</p>
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		<title>By: grockwel: Research Notes &#187; Blog Archive &#187; MK12: Quantum of Solace Interface</title>
		<link>http://www.benarent.co.uk/bog/interface/user-interface/uis-from-movies-quantum-of-solace-by-mk12/comment-page-1/#comment-38143</link>
		<dc:creator>grockwel: Research Notes &#187; Blog Archive &#187; MK12: Quantum of Solace Interface</dc:creator>
		<pubDate>Tue, 14 Apr 2009 22:30:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.benarent.co.uk/bog/?p=255#comment-38143</guid>
		<description>[...] Fiction from MK12. Turns out they were behind the interface for MI5 in the latest James Bond - see » UI’s from Movies - Quantum of Solace and see the response from MK12. For images from the movie see NUI Group: Quantom of Solace [...]</description>
		<content:encoded><![CDATA[<p>[...] Fiction from MK12. Turns out they were behind the interface for MI5 in the latest James Bond &#8211; see » UI’s from Movies &#8211; Quantum of Solace and see the response from MK12. For images from the movie see NUI Group: Quantom of Solace [...]</p>
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		<title>By: &#187; MK12 design process - How to design a sexy UI for MI5.</title>
		<link>http://www.benarent.co.uk/bog/interface/user-interface/uis-from-movies-quantum-of-solace-by-mk12/comment-page-1/#comment-33122</link>
		<dc:creator>&#187; MK12 design process - How to design a sexy UI for MI5.</dc:creator>
		<pubDate>Fri, 09 Jan 2009 18:04:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.benarent.co.uk/bog/?p=255#comment-33122</guid>
		<description>[...] my last post, I contacted MK12 to get more information about there design process. Luckily they got back to me, [...]</description>
		<content:encoded><![CDATA[<p>[...] my last post, I contacted MK12 to get more information about there design process. Luckily they got back to me, [...]</p>
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		<title>By: Jonathan</title>
		<link>http://www.benarent.co.uk/bog/interface/user-interface/uis-from-movies-quantum-of-solace-by-mk12/comment-page-1/#comment-32885</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Sun, 04 Jan 2009 05:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.benarent.co.uk/bog/?p=255#comment-32885</guid>
		<description>Minority Report comes to mind as using a similar nice interface - there was a fairly good doco on the DVD that detailed how they worked out the various hand-gestures used to supposedly manipulate the items on their screen.

The more recent Star Trek movies and series have used evolved an interesting interface since Next Generation kicked off, although it&#039;s hard to tell at a glance if it&#039;s been though through or just *looks* like it&#039;s been thought throuugh.

Am interested to know what other movies you have in mind - I share a similar interest, although sadly my skills are purely technical rather than design based.</description>
		<content:encoded><![CDATA[<p>Minority Report comes to mind as using a similar nice interface &#8211; there was a fairly good doco on the DVD that detailed how they worked out the various hand-gestures used to supposedly manipulate the items on their screen.</p>
<p>The more recent Star Trek movies and series have used evolved an interesting interface since Next Generation kicked off, although it&#8217;s hard to tell at a glance if it&#8217;s been though through or just *looks* like it&#8217;s been thought throuugh.</p>
<p>Am interested to know what other movies you have in mind &#8211; I share a similar interest, although sadly my skills are purely technical rather than design based.</p>
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